AI Insights · Timothy · December 2022
Top 5 Anime Games Performance in Mexico - Q4 2022
An overview of the performance of the top 5 anime games in Mexico during Q4 2022, including trends in downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 anime games in Mexico showed varied performance across key metrics such as weekly downloads, revenue, and active users. Here’s a detailed look at the trends for each game.
DRAGON BALL LEGENDS saw a steady increase in weekly revenue, peaking at approximately $52K in the final week of December. Weekly downloads fluctuated, reaching a high of about 66K at the start of October and ending the quarter with around 56K. Active users showed a notable peak at approximately 418K in mid-October, ending the quarter at around 408K.
DRAGON BALL Z DOKKAN BATTLE experienced a significant spike in weekly revenue, reaching nearly $37K in the last week of December. Weekly downloads fluctuated, peaking at about 57K in early October and ending the quarter with around 25K. Active users saw a notable increase, starting at around 44K and peaking at approximately 73K in early October, before stabilizing at around 58K by the end of December.
Yu-Gi-Oh! Duel Links had a steady but declining trend in weekly revenue, starting at approximately $23K and ending the quarter at around $15K. Weekly downloads also declined, starting at around 23K and dropping to about 8K by the end of December. Active users followed a similar trend, decreasing from around 125K to about 90K over the quarter.
ONE PIECE Bounty Rush showed modest increases in weekly revenue, peaking at nearly $3K in the last week of December. Weekly downloads remained relatively stable, fluctuating around 7K throughout the quarter. Active users showed a slight increase, starting at around 27K and ending the quarter with a similar figure.
NARUTO X BORUTO NINJA VOLTAGE saw a significant spike in weekly revenue, reaching nearly $4.4K in late November. Weekly downloads remained stable, fluctuating around 6K throughout the quarter. Active users showed a slight decline, starting at around 23K and ending the quarter at approximately 18K.
These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.